Tuesday, February 12, 2013
Silent Hill: Revelation
The story is confusing; it seems that just about every bit of
dialogue in Silent Hill: Revelation that isn’t a blood curdling scream,
guttural groan or maniacal laugh is pure exposition designed to keep the
audience up to date on what the heck is happening. (They don’t even really
bother with why). While that might sound like a huge problem, it’s actually
the perfect match for the wild images that writer/director Michael J. Bassett
throws up on the screen. Silent Hill: Revelation isn’t one of those thinking
man’s horror movies, and it certainly isn’t one of those gutless PG-13 ‘horror’
movies designed to separate pre-pubescent ticket buyers from their parents’
money. It’s a full-on, visceral thrill eye that uses 3D technology to throw
buckets of blood and gore at the audience with gleeful abandonment. Thanks to
Bassett and his collaboration with cinematographer Maxime Alexandre, not to
mention a high octane special effects team, there are images Silent Hill: Revelation
that will haunt you long after you leave the theater, from the brutality of the
sexy/sadistic/blind nurses in the hospital operating room to the hilariously
eerie mannequin spider to the hauntingly beautiful image of the ash from the
burning town falling across the 3D screen like snow. It’s a hell of a ride.
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